I've got quite the counter argument for ya chief,
Imagine a high tier drop at, let's say Mustafar.
We've got 3 Sith and 3 Jedi, The Jedi are at the Drop, But only 2 of them, One is somewhere else at Mustafar.
3 Sith start attacking from the top of Mustafar's building, We push back the Jedi and start capturing the loot, The Jedi come back as 3 and start Force Corrupting, Knocking us off the point and doing 100 damage every second to all 3 of the SIth, For 6 whole seconds. That's 600 damage in one skill, For one person, Now imagine if 3 people started doing it. 1800 damage for all 3 of them. The Sith would be basically dead after they pushed back the Jedi.
Now, Personally, I think this skill should be absolutely removed, as it has absolutely no relation to Star Wars(As far as I'm aware), Is really easy to get, And is overused by people.
But people would be too toxic about that, So here I am suggesting a big nerf, Remove the Knockback, Set the damage to 80 per second and set it to 5 seconds, So 400 damage would be applied per 1 usage as this skill is obtained fairly easily.
Another suggestion would be moving the skill up the skill tree so it's harder to obtain but it would still be used by the people that would die for drops.